AI Insights · Timothy · July 2025
Top 5 Slime Games on Android in South America: Q2 2025
Explore the performance trends of the top slime games on Android in South America during Q2 2025, focusing on downloads, revenue, and active user metrics.
In the second quarter of 2025, the top slime games on Android in South America showcased varied performance trends that highlight their popularity and engagement. Here’s a closer look at the metrics for these apps.
Super Slime Simulator: DIY Art from Dramaton began the quarter with high weekly downloads, peaking at 141K at the start of April before experiencing a dip mid-quarter. However, an upward trend was noted towards the end, reaching 82K by late June. Weekly revenue saw fluctuations, with a notable peak at $150 in late April, and weekly active users steadily increased from 334K to 266K over the quarter.
Bruno – My Talking Slime Pet, also from Dramaton, maintained a consistent presence with downloads generally ranging from 36K to 67K, peaking at 67K at the end of June. Revenue remained relatively stable, with a high of $87 in early May. The app's active users showed an overall increase, rising from 712K to 736K.
Super Big Slime: Black Hole 3D by Supercent, Inc., exhibited a steady pattern in downloads, averaging around 20K, with a peak at 27K in late March. Revenue saw incremental growth towards the end of the quarter, reaching $33 in mid-June. Active users fluctuated slightly but remained around 300K.
My Talking Slimy Slime Pet Cat from Pixeland OU showed robust revenue figures, consistently above $4.6K, with a peak at $5.9K in late June. Downloads varied, starting at 18K and reaching over 25K mid-quarter. The app's active users were stable, hovering around 120K.
Lastly, DIY Slime Simulator ASMR Art by Questzy, while not generating revenue, maintained a steady download rate with a peak at 17K in early April. Active users showed a slight decline from 156K to 130K by the end of June.
These insights, sourced from Sensor Tower, offer a glimpse into the performance dynamics of slime games in South America. For more detailed analytics and trends, visit Sensor Tower's platform.